Carmen “Chris” Kennedy
[ Project Manager | Game Designer | Level Designer ]
Hello!
You’ve found my portfolio website, where I archive and showcase all of the game design-related projects I’ve worked on over the years.
To learn more about a specific topic, use the tabs at the top right of the page.
On this Home page, you’ll find a brief overview of all my projects and my resume.
I recommend starting with the current Featured video, and then moving further down the Home page!
Featured:
Games I’ve Worked On
Edge of Hell (2025)
Genre: 3D-2D Hybrid Action Game
My Role(s): Project Lead, Level Designer, Game Designer
Additional Notes: College Team Project
Reap What You Sow (2024)
Genre: 2D Action Platformer
My Role(s): Project Coordinator, Level Designer, Game Designer
Additional Notes: College Team Project
Solo Level Design Pieces
TBA Battlefield 6 Map
Game: Battlefield 6
Theme: Placeholder
Engine: Frostbite
TBA Ready or Not Map Rework
Game: Ready or Not
Theme: Placeholder
Engine: Unreal Engine 5
TBA Super Mario Maker Level
Game: Super Mario Maker 2
Theme: Placeholder
Engine: Nintendo Switch (2)