Games I’ve Worked On
[ Alphabetically by Title | Year of Release ]
Edge of Hell (2025)
Genre: 3D-2D Hybrid Action Video Game
Role(s): Project Lead, Lead Game Designer, Lead Level Designer
Game Engine: Unity
Additional Notes: College Team Project
Purgatory (2024)
Genre: 3-4 Player Board Game + “Chaos Expansion” Pack
Role(s): Project Lead, Game Designer
Game Engine: N/A
Additional Notes: College Team Project
Reap What You Sow (2024)
Genre: 2D Action Platformer Video Game
My Role(s): Project Coordinator, Game Designer, Level Designer
Game Engine: Unity
Additional Notes: College Team Project
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Genre: Multiplayer Tactical Melee Slasher Video Game
Role(s): All (Solo Project)
Game Engine: Unreal Engine 5
Additional Notes: In Early Development